Improved the Boss Battle!
Hi Guys!
Im glad to announce another demo alpha version and playabe of the game!
In this update, i had worked on some many bugs on the backend of the game, this to save some work in the future when implementing more cool stuffs.
After all, i added some visual effects to the boss battle (who im still working to be a real challenge!) like a Boss HP bar and his name.
Also, i implemented some visual and sound effects to the consumable items, now when you use a potion or consumable items (for now, its only potions xD) a sound triggers and text appears with the amount recovered, this to give a feeling of having used the consumable.
Added to the tutorial how to use consumable items.
No changelog template on this devblog, cause its 3:38 am and im so tired, so many hours programming this update. Sorry for this
So, this is all i remember to write, i really need to write down the things that I fix or implement xD
Files
Get Trials of D. Knight
Trials of D. Knight
Be the brave warrior, uses your skills to defeat the enemies on your path to become the D. Knight
Status | On hold |
Author | Inaudito Studios |
Genre | Action, Adventure, Platformer, Role Playing |
Tags | 2D, Fantasy, Metroidvania, Pixel Art, Singleplayer, Unity |
Languages | English |
More posts
- Wandering Portals - New Version!Oct 03, 2022
- Lux Update!Sep 02, 2022
- A Major Update has Arrived!Aug 24, 2022
- Minor bugs fixedAug 11, 2022
- Cavern Demon arrieves at Alpha v1.0.10 demo!Aug 10, 2022
- new Alpha v1.0.5 demo version!Aug 08, 2022
- First alpha Deployed!Aug 03, 2022
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