A Major Update has Arrived!


Hi guys!

Im so glad to announce a major update of Trials of D. Knight!

After a week of a lot work, i bring some new cool stuffs and bugs fixed.

I was working so hard on add some visual effects and the leveling system.

No more words, and here is the changelog! (i was writting the changes on a notepad xD)

Changelog 1.0.24v:

  • Mechanics:
    • Added the Critical Chance to the Physical Attacks, this scale with the Dexterity stat (You can see the chance on the Stats menu)
    • Balanced the stats of Eddie D. Knight, Enemies and items
  • Visual Effects:
    • Ghosting trail on some movements, now its feel you are dodging or perform some pro moves!
    • Dust particles on moves, as same the previous point, its feel nice
  • GUI:
    • Added two hotkeys to set a consumible item (only potions for now u_u) to use in every time if you can
    • Added three slots of Spell Abilities to cast, now you can see the cooldown of everyone assigned. (Im working now in the Spell Learning System)
    • Added a Learned Spell List Menu on the inventory, you can read the description of every learned spell
    • Now we have a Loading Screen :D... its cool, i liked

Bugs Fixed:

  • Tutorial scene bug free, finally!!
  • Fixed a bug where Cokkon Flower attacks after died
  • Letal traps fixed
  • Now the Scene Change event is bug free too (i hope so D:)

And that's all i remember haha

Enjoy this first major update, im happy to bring this new version of the alpha :D

Files

Trials of D.Knight v1.0.24 alpha.zip 46 MB
Aug 24, 2022

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